Increases the Critical Rate of ally monsters with Wind attribute by 38%.
Stat:Critical RateBonus:+38%
1
Electric Shock
Attacks the enemy to transfer 1 harmful effect granted on yourself to the enemy. Increases your Attack Bar by 10% if there are no harmful effects to transfer.
Max Skill:+30% Damage
Mult:ATK3.8*ATK
Effects:Transfer DebuffIncrease ATB
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
2
Head Bomb
Removes all harmful effects granted on yourself, and then attacks all enemies to decrease their Defense for 2 turns with a 50% chance. Decreases the Defense with a 100% chance if no harmful effects were removed.
Cooldown:4 turns → 3 turns (−1)
Max Skill:-1 CD+20% Harmful Effect Rate+25% Damage
Mult:ATK3.2*ATK
Effects:CleanseDecrease DEFDecrease DEF
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +20%
▸Cooltime Turn -1
3
Electrifying GiftAOE
Attacks all enemies to remove 1 beneficial effect and block them from receiving beneficial effects for 2 turns. Provokes enemies with no beneficial effects to remove for 1 turn.
[Effect changed] Attacks all enemies to provoke for 2 turns and block them from receiving beneficial effects for 2 turns. Attacks all enemies to remove 1 beneficial effect and block them from receiving beneficial effects for 2 turns. Provokes enemies with no beneficial effects to remove for 1 turn.